Noan Cittadino
I've been playing games since forever and always felt like there was such a depth to game music that wasn't matched by linear media, and my interest grew into a passion from there. I graduated from a commercial music course at Bath Spa University and I'm working to put my effort into making an impact on the videogame industry.
I'm a versatile composer, music producer and sound designer; I enjoy working with moving image and visuals, and especially working with dynamic systems. I'm also proficient with FMOD and Unity, and expanding into Wwise and Unreal.
Music portfolio
In order to teach myself how to use FMOD , I made a small game focused around the music, where I challenged myself to compose and incorporate music in an adaptive, non-linear way. Although the tracks can be heard in my soundcloud, I recommend playing the game to listen to the music the way it was meant to!
You can also find more of my music in my soundcloud profile.
I also participated in a Game Jam recently and did the sound design + Music composition, production and implementation through FMOD for a small videogame.
​
You can find everything in my Itch.io profile.
More work
All Videos
All Videos


Detroit: Become Human Re-composition

Hilda scene Re-composition

Mario Kart 8 Electrodome Re-composition

Crypt of the Necrodancer Re-Composition




